Article 1: http://www.bit-tech.net/gaming/2006/03/06/games_ethics_issue/1
This small article summarized the progression of violent video games starting from 1976 to contradict the argument that violence in video games began with Grand Theft Auto recently. The author compares how these games began and notes that a slow transformation from lightly violent games to more complex realistic form where you play the enemy instead of the hero. I agree with the author that video games did not all of a sudden become violent with the creation of Grand Theft Auto. Everything must start somewhere. It is only when something becomes in excess that it becomes detrimental to society and video games of shooting people and picking up prostitutes is considered excess to some.
Article 2: http://www.businessethics.ca/blog/2006/01/more-about-video-games.html
This article was written by a scholar in business ethics who believes that violence in video games cannot be condemned until a more concrete causal link is brought upon as evidence. I agree with this author that people will argue autonomy in choosing what games they may and may not play and that society cannot restrict that simply because a small minority of people will become ill affected by these games. It is up to the person whether they utilize the game as entertainment or if it warps their minds.
Wednesday, October 8, 2008
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1 comment:
I agree with your second paragraph. I too think that it is not the video game itself that effects people. It depends on the personality of the individual as well as their level of self-control. It would be absurd to classify all violent games as harmful simply because some people cannot decipher between the game and reality.
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